| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Paul Oliver
Federal Navy Academy Gallente Federation
444
|
Posted - 2012.08.31 19:14:00 -
[1] - Quote
As a newbie I agree that one of the big issues holding me back from pvp combat is the expensive implants in my head. When I first started I got lucky and someone gave me a shot of isk which I went and spent on implants to train stuff faster, so now that I have them and I can see how much time they take off training long skills I feel very nervous about losing them, especially since it would near wipe me out to replace them. Thing is if they're removed it will take me that much longer to get my skills up, which means that much longer till I feel like I can confidently pvp without getting pwned right off the bat by someone else.
I've seen a lot of people say that lose is one of the attracting factors of EVE, I'm not convinced. When a newbie like myself has to spend hours grinding away to make his isk just to afford a ship and fit that the rest of the community can brush away like a flea, pvp doesn't seem all that attractive. The obvious solution of course would be to find a corporation/alliance that can fund all this, thing is despite access to a chatroom, recruitment menu, and forum I'm kind of finding it hard to find the corporation that's right for me (or doesn't just flat out assume I'm a spy). So in the mean time here I am logging on long enough to update my skill que and maybe run a boring lvl1 mission, then logging off to do something fun. Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it. |

Paul Oliver
Federal Navy Academy Gallente Federation
444
|
Posted - 2012.08.31 19:23:00 -
[2] - Quote
Too-Boku wrote:Look with your eyes and hear with your ears CCP. New guys are afraid to pvp because they might lose their learning implants. It's true. Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it. |

Paul Oliver
Federal Navy Academy Gallente Federation
1132
|
Posted - 2012.09.07 21:59:00 -
[3] - Quote
Herping yourDerp wrote:not sure why removing +attribute implants would be a good thing in any way shape or form. As a new player who spent a relative fortune on a set to help train all these skills a little bit faster I find the idea of putting them in jeopardy by pvping to be most unfun.
So as much as I hate agreeing with these nerf threads I gotta admit the idea of losing implants does turn me off of pvp a lot more than just losing a cheap ship. "Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |

Paul Oliver
Federal Navy Academy Gallente Federation
1138
|
Posted - 2012.09.08 01:04:00 -
[4] - Quote
Gizznitt Malikite wrote:I think an interesting option would be to keep attribute implants in game, but make them illegal to have or use in highsec, such that if you detected with them, you will gain a suspect flag. Allow ship scanners to detect them... This will make their use in highsec interesting and risky. Hell, all implants for slots 1-5 should just be illegal <-- This would be really interesting actually!!! Why would you want to penalize new players like that? 
"Those who expect to reap the blessings of freedom must undergo the fatigues of supporting it." - Thomas Paine |
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